For most of us the main use of Blender 3D is to get some sort of a Model into our games, from what I have seen most of the modeling I have seen sofar with XNA has been around the main Character or Objects. Today I was going through my normal Blog posts and such and came across a very simple tutorial on “Architecture Modeling with Blender 3D“.
With the Skills that are demonstrated in this article we should now be able to show off our modelling skills in the background of our games.
Thanks to Blender Nation for the article.
Cross Post from www.virtualrealm.com.au