(It’s) time to explore FsX
First of all, sorry for my lack of posting the last time. I have been quite busy lately, so I have not had as much time as I would like to post about some interesting FsX things. But keep an eye on this blog, I hope to add some more posts in the coming days. Now that FsX has been released, an interesting time for developers has come. We have the challange of exploring the differences and the new features that we can use in our developments. Especially for scenery designers I think the FsX scenery engine offers some cool … Continue reading (It’s) time to explore FsX