Getting up to speed
One of the problems with the latest release of ModelConverterX is that the preview image can be a bit slow when a big model is loaded. And with a bit slow I mean that it can take a second or so to update while you are rotating around. This is a bit annoying to say the least. So solving this problem was quite high on my todo list and today I decided to take a look at it. The good news is that the preview works a lot faster now, I just had to optimize the OpenGL code used a … Continue reading Getting up to speed