Added platform support
Sometimes a new feature is not that difficult to implement as you first think. For example adding support for platforms was on the ModelConverterX wishlist for a long time already. Yesterday I have started on it and now the new feature is done already. So from tomorrow you will find that the development release can handle platforms as well. This means you can: Read platforms from FS2004 and FSX MDL files Write platforms to FS2004 and FSX MDL files Edit platforms using the Attached Object Editor Preview them in the preview Since I do not have FS2004 installed on my … Continue reading Added platform support