Ground Polygon Wizard becoming more popular
It is great to see that the ground polygon wizard in ModelConverterX is getting more popular. I added this functionality some time ago to ease the scenery design process and let people avoid the manual tweaking of ASM files (it seems most people don’t like to use text editor to tweak source code). So I am happy to see the usage of the tool is picking up now. How do I know this, you might wonder? Mainly by the amount of bugs that get reported. I tried to make the tool as robust as possible, but it seems end users … Continue reading Ground Polygon Wizard becoming more popular