It’s time for more Halloween article fun at Coding4Fun. This year I developed two applications based on movies to scare your friends. One displays the “cursed video” from The Ring at 50% transparency against the victim’s display, while the other possesses Notepad to type “All work and no play makes Jack a dull boy” over and over again as in The Shining. Source and executables are provided. Prank you friends and co-workers again this year! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!
If you visit my site, you’re likely here because of an article I wrote on Microsoft‘s Coding4Fun site. Or perhaps someone doesn’t like you and punished you with a link to my blog. Assuming the former, I am continuing to write articles on topics that are fun and/or interesting for me, but I wonder what the readers find fun and/or interesting. So, with that in mind, do you have ideas for a future article? If you have any ideas, I’d love to hear about them! Please feel free to leave ideas as a comment on this article, a post in … Continue reading Coding4Fun Article Ideas
I’ve decided to try using Feedburner to handle the RSS goodness for this site. While any existing links to the old RSS URL should 301 to the new address, you may wish to configure the new feed manually: http://feeds.feedburner.com/BrianPeek . Thanks! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!
Finally! I have updated my Wiimote library with quite a few bug fixes and a few new features. Here are the important links: Original Coding4Fun article New CodePlex project Straight to the release Starting with this version (v1.2), the library is licensed under the Ms-PL. This will likely change nothing for 99% of you, but be sure to read through the license before redistributing your applications compiled against this new version. The new version also included a CHM help file for the entire API. For now, the C4F article will remain the source for the basics, and the CHM will … Continue reading Wiimote Library Update
Long time no blog. My latest article is up at Coding4Fun. This time I created a Wiimote interface for Virtual Earth 3D. You can now drive around Virtual Earth like you’re playing a first-person shooter on the Wii. I think it’s fun. Hopefully you will too. Here is a video of the demo in motion: As always, full source code provided. Give it a try and let me know what you think! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!