TL39: Coding4Fun: Windows Presentation Foundation Animation, YouTube, iTunes, Twitter, and Nintendo’s Wiimote

Well, PDC2008 is over.  I had a lot of fun, met a ton of interesting and fun people, and learned about a lot of exciting new technologies.  I hope to make it back out there next year. Our PDC2008 session video has been posted up at Channel 9 along with the PowerPoint slide deck.  In this session you will learn about four of our current projects:  WiiEarthVR by myself, InnerTube by Dan Fernandez, TwitterVote by Clint Rutkas and BabySmash by Scott Hanselman. If you’d like to check out the video, you can watch it “live” or download the deck and … Continue reading TL39: Coding4Fun: Windows Presentation Foundation Animation, YouTube, iTunes, Twitter, and Nintendo’s Wiimote

Coding4Fun Book Chapter Teaser for PDC

At PDC2008 we have been giving away printouts of our first chapter and table of contents for our new book, “Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More” to anyone who drops by the Coding4Fun area.  We ran out of copies early today, so for those of you at PDC (and anyone else for that matter) that’s interested in taking a look at the (not really properly formatted in all places) first chapter of the book in PDF format, you can do so by visiting http://oreilly.com/go/mspdc .  This chapter covers how to build a simple … Continue reading Coding4Fun Book Chapter Teaser for PDC

WiiEarthVR at PDC

Time to talk a little bit about my PDC demo… About a year ago, I wrote an application to control Virtual Earth 3D with the Wiimote named WiiEarth and a corresponding Coding4Fun article on how it was done.  Since that time VE3D has been updated several times and code changes have broken my application.  Since their API is undocumented and unsupported, it was bound to happen.  Here’s a video of the old WiiEarth application: For PDC this year, I decided to write a new version of WiiEarth, now named WiiEarthVR, using the Wiimote and some additional hardware, namely the Wii … Continue reading WiiEarthVR at PDC

PDC2008

Anyone heading out to PDC2008 this year?  I will be in attendance with (hopefully!) a new Wiimote project and perhaps a few old ones as well.  More details on that when the project is a tiny bit further.  We will also be giving away a free chapter of our new book “Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More” to all PDC attendees. I will also be co-presenting a lunch session at PDC: Title: Coding4Fun: Windows Presentation Foundation Animation, YouTube, iTunes, Twitter, and Nintendo’s Wiimote Date/Time: Tuesday, October 26th, 12:45pm-1:30pm Speakers: Dan Fernandez, Scott Hanselman, … Continue reading PDC2008

A Few New WiimoteLib Applications

I’ve received information on a few spiffy Wiimote projects using my Managed Wiimote Library in the last couple weeks that everyone should check out… Wiimote Tracking System Using 3 Wiimotes by Nikolai This project uses 2 Wiimotes as cameras and a 3rd covered in IR LEDs to create a tracking and gesture system.  Check out the video below. Wiirtual.Earth – A WPF Virtual Earth 3D Experiment featuring the Nintendo Wiimote by Michael Koester A pretty spiffy WPF UI integrating Virtual Earth 3D and the Wiimote.  Source code and more information available at the site linked above. Great projects!