Virtual Earth 3D Beta Documentation Released

If you’ve followed any of my Virtual Earth 3D projects, you know that the managed API has been undocumented and unsupported for a while.  All the work that has been done so far has been possible due to a few VE3D team members posting information on their blogs and through reverse engineering using tools like Reflector. Well, half of the problem has been solved:  The VE3D team has now released beta documentation for the VE3D GlobeControl !  As their blog post states, it’s still beta and not officially supported, but it’s definitely a great a start. Now to see what … Continue reading Virtual Earth 3D Beta Documentation Released

WiimoteLib v1.7 Released

I have just put up the latest version of WiimoteLib at CodePlex.  The changes for this release are: v1.7.0.0 Writing registers is now properly waiting for the Wiimote to reply before continuing…this removes all of the Thread.Sleep() calls and should *greatly* improve performance when setting LEDs and rumble (Serial Nightmare & wwibrew.org) Guitar Hero: World Tour Guitar and Drums now properly recognized and used (wiibrew.org, tested by Tyler Tolley and Mauro Milazzo) Guitar whammy bar is now a 5-bit value instead of 4 (wiibrew.org) Position of 4 IRs now properly reported in Basic reporting mode (Dan Carter) Found1/2 now properly … Continue reading WiimoteLib v1.7 Released