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Windows 7 (as of RC1) now supports a pretty spiffy new feature known as Virtual Windows XP or Windows XP Mode based on what article you read. At its core, it is a new version of the Virtual PC product, now named Windows Virtual PC, installed closer to the OS, combined with a Windows XP hard disk image which allow you to run legacy applications under Windows XP on your Windows 7 machine in a pretty seamless way. If you install the Windows Virtual PC add-on to Windows 7, you must first uninstall Virtual PC 2007. By doing that, you … Continue reading Windows Virtual PC and the Microsoft Device Emulator
Welcome to the revolution in cloud storage…TwitterDrive! Learn more at Coding4Fun: Author Interview Technical Article 🙂
After finally finding a Community Server 2008.5 SP1 compatible theme I liked, I was able to upgrade my site to the latest Community Server version. This theme is provided by Andrew Belon, who has several fantastic CS themes available on his site. I’ve tweaked his basic Bliss theme (which he uses as his main theme) to my liking. I’m a big fan of the new colors and layout, and I hope those reading this are as well. I’ll continue to tweak over the coming days to make things a bit cleaner. If you have any comments on the new site … Continue reading Site Upgrade and New Theme!
The Microsoft Surface SDK was given out to some folks at PDC 2008. I know SDK is not out to the masses yet, however one of the questions/requests posted most frequently in the Surface forums is the ability to install the SDK on a 64-bit machine, and/or on Windows 7. I’ve put together a quick guide that will show how to accomplish this. But be warned…by doing this you are throwing away support from Microsoft. This is an entirely unsupported setup and the Microsoft Surface folks won’t be able to help you. So, if official support is important to you, … Continue reading Install the Surface SDK on Windows 7 and/or x64
It’s time to announce the winner of my contest to win a copy of our Coding4Fun book! 15 people entered the contest via my forum. I assigned each of them a 0-based index in the order in which they submitted their entry. The final list was: leif902 = 0 jcauble = 1 krakerjak = 2 RoryBecker = 3 amrkamel = 4 anonymous = 5 Arrowofdarkness = 6 qiuliocc = 7 hanan = 8 Amira = 9 helpware = 10 michaelb = 11 FunnyX = 12 John Bisschop = 13 juanformoso = 14 bringo = 15 Now, I did say you … Continue reading Coding4Fun Book Contest Winner!
At the very last minute, I was lucky enough to receive a free ticket to Mix09 (thanks Jay!) and have decided to attend to attend. After posting about it on Twitter, Matthias Shapiro suggested that since both Johnny Lee and I will be there (Johnny’s giving a session on the Wiimote), perhaps we should have a Wiimote “hacker” get-together. I think it would be great to get all Wiimote fans, and even fans of the Coding4Fun website/book together to put names with faces and have some fun. Sooooo…. I’ve put together a very quick, 3-question survey to gauge interest in … Continue reading Mix09 Wiimote/C4F Meetup?
I’ve decided to setup a simple contest to give away a free copy of our book, Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More. Entering is simple. Post a message to the forum entry located at: http://www.brianpeek.com/forums/p/1012/3258.aspx And to make it a bit more interesting, here’s a topic for your post: How have you coded for fun? Write up a couple sentences on any fun project you’ve tackled at some point in your spare time. I won’t disqualify you if you don’t, but I’d love to hear about your projects, and I’m sure others would … Continue reading Win a Free Copy of Our Coding4Fun Book!
This week, Dan Fernandez and I had the opportunity to be on the .NET Rocks! show with Richard and Carl. We spent some time chatting about our Coding4Fun book (available at fine booksellers everywhere!) and several extremely interesting projects Richard and Carl have created in the past, including an anthromoporphic remote-controlled car, and a parrot who enjoys extremely right-wing politics. I think you’ll just need to listen to the show to understand what those are about…
If you’ve followed any of my Virtual Earth 3D projects, you know that the managed API has been undocumented and unsupported for a while. All the work that has been done so far has been possible due to a few VE3D team members posting information on their blogs and through reverse engineering using tools like Reflector. Well, half of the problem has been solved: The VE3D team has now released beta documentation for the VE3D GlobeControl ! As their blog post states, it’s still beta and not officially supported, but it’s definitely a great a start. Now to see what … Continue reading Virtual Earth 3D Beta Documentation Released