TwitterDrive

Welcome to the revolution in cloud storage…TwitterDrive! Learn more at Coding4Fun: Author Interview Technical Article 🙂

Mix09 Wiimote/C4F Meetup?

At the very last minute, I was lucky enough to receive a free ticket to Mix09 (thanks Jay!) and have decided to attend to attend.  After posting about it on Twitter, Matthias Shapiro suggested that since both Johnny Lee and I will be there (Johnny’s giving a session on the Wiimote), perhaps we should have a Wiimote “hacker” get-together.  I think it would be great to get all Wiimote fans, and even fans of the Coding4Fun website/book together to put names with faces and have some fun. Sooooo…. I’ve put together a very quick, 3-question survey to gauge interest in … Continue reading Mix09 Wiimote/C4F Meetup?

Brian and Dan on .NET Rocks!

This week, Dan Fernandez and I had the opportunity to be on the .NET Rocks! show with Richard and Carl.  We spent some time chatting about our Coding4Fun book (available at fine booksellers everywhere!) and several extremely interesting projects Richard and Carl have created in the past, including an anthromoporphic remote-controlled car, and a parrot who enjoys extremely right-wing politics.  I think you’ll just need to listen to the show to understand what those are about…

WiimoteLib v1.7 Released

I have just put up the latest version of WiimoteLib at CodePlex.  The changes for this release are: v1.7.0.0 Writing registers is now properly waiting for the Wiimote to reply before continuing…this removes all of the Thread.Sleep() calls and should *greatly* improve performance when setting LEDs and rumble (Serial Nightmare & wwibrew.org) Guitar Hero: World Tour Guitar and Drums now properly recognized and used (wiibrew.org, tested by Tyler Tolley and Mauro Milazzo) Guitar whammy bar is now a 5-bit value instead of 4 (wiibrew.org) Position of 4 IRs now properly reported in Basic reporting mode (Dan Carter) Found1/2 now properly … Continue reading WiimoteLib v1.7 Released

Hanselminutes Podcast

At the very last minute before Scott left for Africa, Dan Fernandez and I were able to do a quick episode of Hanselminutes to promote our book.  Have a listen to learn a bit more about our book, the projects it contains, how they were developed, and some issues we ran into when trying to use some technologies in a way they weren’t intended to be used.  Head over to the main site to stream the show in your browser or download in a variety of other formats.

Coding4Fun Book News and Preview

I received my first copy of the book on Friday afternoon and it looks great!  It is now also listed as “In Stock” on Amazon.  Additionally, there is now a Google Preview of the book If you’d like to see a preview of the book, you can do so by clicking the Google Preview link below, or navigating directly to the Google Book Search page for this book. I can’t think of a better holiday gift for the geek in your family than this.  But, I may be a bit biased… GBS_insertPreviewButtonPopup(‘ISBN:9780596520748’);

Animated Musical Holiday Lights at TVUG

I’ll be presenting a session on building your own holiday musical light show using Phidget boards and .NET at this month’s Tech Valley User Group.  I’ve previously written an article about this topic on the Coding4Fun site, and there will be a full chapter on this in our upcoming “Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More” book.  Here are the session details… Abstract: This month, learn how to build an animated light show set to music, much like the famous holiday light show videos you may have seen on YouTube.  This session will cover … Continue reading Animated Musical Holiday Lights at TVUG

WiiEarthVR Article and Source Code Posted

I previously talked about my WiiEarthVR project shown at PDC project, and now I have posted the article for the application up at the Coding4Fun site.  Full source code is available.  You’ll need some hardware to make this go, namely a Wiimote, Nunchuk, Wii Fit Balance Board and a pair of Vuzix VR920 glasses, but the hardware can be toggled on or off depending on your own setup.  The VR920 glasses are pretty cool in that they also work with a variety of FPS games on your PC with a custom driver they include. The article will, among other things, … Continue reading WiiEarthVR Article and Source Code Posted

WiimoteLib v1.6 Released

A new version of my managed Wiimote library for .NET has been released.  You can find version 1.6 up at CodePlex now.  The changes are as follows: v1.6.0.0 Added "center of gravity" calculation to the Wii Fit Balance Board (thanks to SJB) Structs are now marked [Serializable] (suggested by Caio) Battery property is now a float containing the calculated percentage of battery remaining BatteryRaw is the byte value that used to be stored in the Battery property WiimoteTest app now reads extensions properly when inserted at startup Exposed HID device path in new HIDDevicePath property on Wiimote object Changed the … Continue reading WiimoteLib v1.6 Released

This Week On Channel 9

While at PDC2008 we shot an episode of This Week on Channel 9.  If you feel the need to waste 13 minutes of your life on a PDC recap with me, Dan Fernandez, Scott Hanselman and Clint Rutkas, then this is the video for you.  I have embedded the video below, but you can also click through to the main page to watch or download the video in a variety of formats. This Week on C9: PDC recap and Halloween with Scott Hanselman, Clint Rutkas, and Brian Peek