Animated Musical Holiday Lights at TVUG

I’ll be presenting a session on building your own holiday musical light show using Phidget boards and .NET at this month’s Tech Valley User Group.  I’ve previously written an article about this topic on the Coding4Fun site, and there will be a full chapter on this in our upcoming “Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More” book.  Here are the session details… Abstract: This month, learn how to build an animated light show set to music, much like the famous holiday light show videos you may have seen on YouTube.  This session will cover … Continue reading Animated Musical Holiday Lights at TVUG

Coding4Fun Book News

Now that we have finished writing the book, we finally have an official title and chapter listing.  Someday we may even have a cover. The title has morphed into Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More and the final chapter listing (not necessarily in this order) is: Alien Attack: Create a 2D clone of Space Invaders with XNA for the PC, Xbox 360, and Zune LEGO Soldier: Create an action game using Popfly with a custom-built virtual LEGO character World of Warcraft RSS Feed Reader: Use WoW’s customizable interface to have feeds pop up … Continue reading Coding4Fun Book News

Pure Pwnage & Rock Band

Ever wanted to get a perfect score in Rock Band without really trying?  Mark Single and the folks over at Pure Pwnage wanted to do the same for one of their episodes and wound up using my Light Sequencer from the Animated Holiday Lights Coding4Fun article I wrote to sequence the hardest song in Rock Band, Green Grass and High Tides.  Using the sequencer, a Phidget Interface Kit and some specially modded guitars, they succeeded in getting a 5 star rating at 99% accuracy to achieve the payoff for the sketch. Check out the original episode, and the “behind the … Continue reading Pure Pwnage & Rock Band