No rules in your FxCop rule assembly?

Since I posted an FxCop rule sample over at, it’s rapidly become the most popular content on the site. Not something I expected but, given that I have trouble coming up with blogging topics and there seems to be some interest in FxCop, I figured I might as well spend a lovely Saturday morning writing about it… (Actually, I’m pretty much just killing time while waiting for a tire change, so please feel free to keep that “get a life” comment to yourself. <g>) There’s all sorts of stuff I could (and will try to) write about FxCop use, … Continue reading No rules in your FxCop rule assembly?