Performance Implications of try/catch/finally, Part Two

In a previous blog entry Performance Implications of try/catch/finally I outlined that the conventional wisdom that there are no performance implications to try blocks unless an exception is thrown is false.  I have some clarifications and details to add. My original tests used academic sample code like this:         public int Method( )         {             int i = 10;             try             {                 i = 20;                 i = 30;                 Thread.Sleep(i);             }             finally             {     … Continue reading Performance Implications of try/catch/finally, Part Two