Performance Implications of try/catch/finally, Part Two
In a previous blog entry Performance Implications of try/catch/finally I outlined that the conventional wisdom that there are no performance implications to try blocks unless an exception is thrown is false. I have some clarifications and details to add. My original tests used academic sample code like this: public int Method( ) { int i = 10; try { i = 20; i = 30; Thread.Sleep(i); } finally { … Continue reading Performance Implications of try/catch/finally, Part Two